Mobile and fixed-line networks are faster than ever, according to new numbers from Ookla. Despite the challenges of the past year, mobile network speeds in
Test and Measurement: Innovate5G, Nokia and Athonet test 5G SA call in the midband
Innovate5G, Nokia and Athonet are laying claim to making the first commercial North American call via a 5G Standalone private network in the midband at
NI Webinar: Challenges of 5G mmWave OTA validation
The 5G industry continues to develop antenna modules and systems that can take greater advantage of the wide channels available at mmWave frequencies above 24
The Streaming Video Alliance said this week that it successfully demonstrated multi-provider interoperability of its Open Caching APIs, connecting content caches from multiple entities in
EXFO’s plan to go private under the ownership of its founder and executive chairman has been approved by the Superior Court of Québec. The transaction is expected
Keysight Technologies had a record quarter, turning in its all-time highest quarterly revenue and record orders. Revenues were at $1.25 billion for the quarter,
Over the past several years, Facebook’s connectivity group has been focusing on research and development in communications network infrastructure, with an eye to how innovative
The saga of Viavi Solutions’ pursuit of competitor EXFO appears to be over. A majority of EXFO’s minority shareholders have voted to take the test
Researchers at the National Institute of Standards and Technology (NIST) have developed a new modeling technique that reduces by 33% the number of measurements needed
The increasing complexity of 5G networks and disaggregated radio systems means the test, measurement and assurance process is also becoming more complex. Viavi’s Kashif Hussain
Ensuring a high quality E-gaming experience with interactivity testing – Part 2 (Reader Forum)
Editor’s Note: You can find Part 1 of this piece here. Measurement Scenarios When defining the measurement scenario and setup, it is important to decide what
There is little doubt that communication service providers (CSPs) will need to extend and increase their RAN capacity to accommodate new 5G services. CSPs are using their
Ensuring a high quality E-gaming experience with interactivity testing – Part 1 (Reader Forum)
In 2020, the global gaming market was valued at $162.32 billion and is expected to reach $295.63 billion by 2026, largely driven by cloud gaming
Ensuring a high quality E-gaming experience with interactivity testing – Part 1 (Reader Forum)
In 2020, the global gaming market was valued at $162.32 billion and is expected to reach $295.63 billion by 2026, largely driven by cloud gaming